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Module interfaces/PoliticsAndWarGraphQL

Index

Enumerations

Type aliases

Type aliases

Alliance

Alliance: { __typename?: "Alliance"; acceptmem?: Maybe<Scalars["Boolean"]>; acronym?: Maybe<Scalars["String"]>; aluminum?: Maybe<Scalars["Float"]>; bankrecs?: Maybe<Maybe<Bankrec>[]>; bauxite?: Maybe<Scalars["Float"]>; coal?: Maybe<Scalars["Float"]>; color?: Maybe<Scalars["String"]>; date?: Maybe<Scalars["DateTimeAuto"]>; flag?: Maybe<Scalars["String"]>; food?: Maybe<Scalars["Float"]>; forumlink?: Maybe<Scalars["String"]>; gasoline?: Maybe<Scalars["Float"]>; id?: Maybe<Scalars["ID"]>; irclink?: Maybe<Scalars["String"]>; iron?: Maybe<Scalars["Float"]>; lead?: Maybe<Scalars["Float"]>; money?: Maybe<Scalars["Float"]>; munitions?: Maybe<Scalars["Float"]>; name?: Maybe<Scalars["String"]>; nations: Nation[]; oil?: Maybe<Scalars["Float"]>; received_treaties: Treaty[]; score?: Maybe<Scalars["Float"]>; sent_treaties: Treaty[]; steel?: Maybe<Scalars["Float"]>; tax_brackets?: Maybe<Maybe<TaxBracket>[]>; taxrecs?: Maybe<Maybe<Bankrec>[]>; treaties: Treaty[]; uranium?: Maybe<Scalars["Float"]> }

Type declaration

AlliancePaginator

AlliancePaginator: { __typename?: "AlliancePaginator"; data: Alliance[]; paginatorInfo: PaginatorInfo }

Type declaration

AnyQuery

ApiKeyDetails

ApiKeyDetails: { __typename?: "ApiKeyDetails"; nation?: Maybe<Nation> }

Type declaration

  • Optional __typename?: "ApiKeyDetails"
  • Optional nation?: Maybe<Nation>

Bankrec

Bankrec: { __typename?: "Bankrec"; aluminum?: Maybe<Scalars["Float"]>; bauxite?: Maybe<Scalars["Float"]>; coal?: Maybe<Scalars["Float"]>; date?: Maybe<Scalars["DateTimeAuto"]>; food?: Maybe<Scalars["Float"]>; gasoline?: Maybe<Scalars["Float"]>; id?: Maybe<Scalars["ID"]>; iron?: Maybe<Scalars["Float"]>; lead?: Maybe<Scalars["Float"]>; money?: Maybe<Scalars["Float"]>; munitions?: Maybe<Scalars["Float"]>; note?: Maybe<Scalars["String"]>; oil?: Maybe<Scalars["Float"]>; pid?: Maybe<Scalars["ID"]>; rid?: Maybe<Scalars["ID"]>; rtype?: Maybe<Scalars["Int"]>; sid?: Maybe<Scalars["ID"]>; steel?: Maybe<Scalars["Float"]>; stype?: Maybe<Scalars["Int"]>; tax_id?: Maybe<Scalars["ID"]>; uranium?: Maybe<Scalars["Float"]> }

Type declaration

BankrecPaginator

BankrecPaginator: { __typename?: "BankrecPaginator"; data: Bankrec[]; paginatorInfo: PaginatorInfo }

Type declaration

BbGame

BbGame: { __typename?: "BBGame"; away_id?: Maybe<Scalars["ID"]>; away_nation?: Maybe<Nation>; away_nation_id?: Maybe<Scalars["ID"]>; away_score?: Maybe<Scalars["Int"]>; away_team?: Maybe<BbTeam>; date?: Maybe<Scalars["DateTimeAuto"]>; highlights?: Maybe<Scalars["String"]>; home_id?: Maybe<Scalars["ID"]>; home_nation?: Maybe<Nation>; home_nation_id?: Maybe<Scalars["ID"]>; home_revenue?: Maybe<Scalars["Float"]>; home_score?: Maybe<Scalars["Int"]>; home_team?: Maybe<BbTeam>; id?: Maybe<Scalars["ID"]>; open?: Maybe<Scalars["Int"]>; sim_text?: Maybe<Scalars["String"]>; spoils?: Maybe<Scalars["Float"]>; stadium_name?: Maybe<Scalars["String"]>; wager?: Maybe<Scalars["Float"]> }

Type declaration

BbGamePaginator

BbGamePaginator: { __typename?: "BBGamePaginator"; data: BbGame[]; paginatorInfo: PaginatorInfo }

Type declaration

BbPlayer

BbPlayer: { __typename?: "BBPlayer"; age?: Maybe<Scalars["Int"]>; awareness?: Maybe<Scalars["Float"]>; batting?: Maybe<Scalars["Float"]>; birthday?: Maybe<Scalars["Int"]>; date?: Maybe<Scalars["DateTimeAuto"]>; id?: Maybe<Scalars["ID"]>; name?: Maybe<Scalars["String"]>; nation?: Maybe<Nation>; nation_id?: Maybe<Scalars["ID"]>; overall?: Maybe<Scalars["Float"]>; pitching?: Maybe<Scalars["Float"]>; position?: Maybe<Scalars["String"]>; speed?: Maybe<Scalars["Float"]>; team?: Maybe<BbTeam>; team_id?: Maybe<Scalars["ID"]> }

Type declaration

BbPlayerPaginator

BbPlayerPaginator: { __typename?: "BBPlayerPaginator"; data: BbPlayer[]; paginatorInfo: PaginatorInfo }

Type declaration

BbTeam

BbTeam: { __typename?: "BBTeam"; away_jersey?: Maybe<Scalars["String"]>; date?: Maybe<Scalars["DateTimeAuto"]>; games?: Maybe<Maybe<BbGame>[]>; games_played?: Maybe<Scalars["Int"]>; glosses?: Maybe<Scalars["Int"]>; home_jersey?: Maybe<Scalars["String"]>; homers?: Maybe<Scalars["Int"]>; id?: Maybe<Scalars["ID"]>; logo?: Maybe<Scalars["String"]>; name?: Maybe<Scalars["String"]>; nation?: Maybe<Nation>; nation_id?: Maybe<Scalars["ID"]>; players?: Maybe<Maybe<BbPlayer>[]>; quality?: Maybe<Scalars["Int"]>; rating?: Maybe<Scalars["Float"]>; runs?: Maybe<Scalars["Int"]>; seating?: Maybe<Scalars["Int"]>; stadium?: Maybe<Scalars["String"]>; strikeouts?: Maybe<Scalars["Int"]>; wins?: Maybe<Scalars["Int"]> }

Type declaration

BbTeamPaginator

BbTeamPaginator: { __typename?: "BBTeamPaginator"; data: BbTeam[]; paginatorInfo: PaginatorInfo }

Type declaration

Bounty

Bounty: { __typename?: "Bounty"; amount?: Maybe<Scalars["Int"]>; date?: Maybe<Scalars["Date"]>; id?: Maybe<Scalars["ID"]>; nation?: Maybe<Nation>; nation_id?: Maybe<Scalars["ID"]>; war_type?: Maybe<WarType> }

Type declaration

BountyPaginator

BountyPaginator: { __typename?: "BountyPaginator"; data: Bounty[]; paginatorInfo: PaginatorInfo }

Type declaration

City

City: { __typename?: "City"; airforcebase?: Maybe<Scalars["Int"]>; aluminumrefinery?: Maybe<Scalars["Int"]>; bank?: Maybe<Scalars["Int"]>; barracks?: Maybe<Scalars["Int"]>; bauxitemine?: Maybe<Scalars["Int"]>; coalmine?: Maybe<Scalars["Int"]>; coalpower?: Maybe<Scalars["Int"]>; date?: Maybe<Scalars["Date"]>; drydock?: Maybe<Scalars["Int"]>; factory?: Maybe<Scalars["Int"]>; farm?: Maybe<Scalars["Int"]>; gasrefinery?: Maybe<Scalars["Int"]>; hospital?: Maybe<Scalars["Int"]>; id?: Maybe<Scalars["ID"]>; infrastructure?: Maybe<Scalars["Float"]>; ironmine?: Maybe<Scalars["Int"]>; land?: Maybe<Scalars["Float"]>; leadmine?: Maybe<Scalars["Int"]>; mall?: Maybe<Scalars["Int"]>; munitionsfactory?: Maybe<Scalars["Int"]>; name?: Maybe<Scalars["String"]>; nation?: Maybe<Nation>; nation_id?: Maybe<Scalars["ID"]>; nuclearpower?: Maybe<Scalars["Int"]>; nukedate?: Maybe<Scalars["DateTimeAuto"]>; oilpower?: Maybe<Scalars["Int"]>; oilwell?: Maybe<Scalars["Int"]>; policestation?: Maybe<Scalars["Int"]>; powered?: Maybe<Scalars["Boolean"]>; recyclingcenter?: Maybe<Scalars["Int"]>; stadium?: Maybe<Scalars["Int"]>; steelmill?: Maybe<Scalars["Int"]>; subway?: Maybe<Scalars["Int"]>; supermarket?: Maybe<Scalars["Int"]>; uramine?: Maybe<Scalars["Int"]>; windpower?: Maybe<Scalars["Int"]> }

Type declaration

CityPaginator

CityPaginator: { __typename?: "CityPaginator"; data: City[]; paginatorInfo: PaginatorInfo }

Type declaration

Color

Color: { __typename?: "Color"; bloc_name?: Maybe<Scalars["String"]>; color?: Maybe<Scalars["String"]>; turn_bonus?: Maybe<Scalars["Int"]> }

Type declaration

Exact

Exact<T>: {[ K in keyof T]: T[K] }

Type parameters

  • T: {}

GameInfo

GameInfo: { __typename?: "GameInfo"; game_date?: Maybe<Scalars["DateTimeAuto"]>; radiation?: Maybe<Radiation> }

Type declaration

MakeMaybe

MakeMaybe<T, K>: Omit<T, K> & {[ SubKey in K]: Maybe<T[SubKey]> }

Type parameters

  • T

  • K: keyof T

MakeOptional

MakeOptional<T, K>: Omit<T, K> & {[ SubKey in K]: Maybe<T[SubKey]> }

Type parameters

  • T

  • K: keyof T

Maybe

Maybe<T>: T | null

Type parameters

  • T

Mutation

Mutation: { __typename?: "Mutation"; bankDeposit: Bankrec; bankWithdraw: Bankrec }

Type declaration

  • Optional __typename?: "Mutation"
  • bankDeposit: Bankrec
  • bankWithdraw: Bankrec

MutationBankDepositArgs

MutationBankDepositArgs: { aluminum?: Maybe<Scalars["Float"]>; bauxite?: Maybe<Scalars["Float"]>; coal?: Maybe<Scalars["Float"]>; food?: Maybe<Scalars["Float"]>; gasoline?: Maybe<Scalars["Float"]>; iron?: Maybe<Scalars["Float"]>; lead?: Maybe<Scalars["Float"]>; money?: Maybe<Scalars["Float"]>; munitions?: Maybe<Scalars["Float"]>; note?: Maybe<Scalars["String"]>; oil?: Maybe<Scalars["Float"]>; steel?: Maybe<Scalars["Float"]>; uranium?: Maybe<Scalars["Float"]> }

Type declaration

MutationBankWithdrawArgs

MutationBankWithdrawArgs: { aluminum?: Maybe<Scalars["Float"]>; bauxite?: Maybe<Scalars["Float"]>; coal?: Maybe<Scalars["Float"]>; food?: Maybe<Scalars["Float"]>; gasoline?: Maybe<Scalars["Float"]>; iron?: Maybe<Scalars["Float"]>; lead?: Maybe<Scalars["Float"]>; money?: Maybe<Scalars["Float"]>; munitions?: Maybe<Scalars["Float"]>; note?: Maybe<Scalars["String"]>; oil?: Maybe<Scalars["Float"]>; receiver: Scalars["ID"]; receiver_type: Scalars["Int"]; steel?: Maybe<Scalars["Float"]>; uranium?: Maybe<Scalars["Float"]> }

Type declaration

Nation

Nation: { __typename?: "Nation"; adv_city_planning?: Maybe<Scalars["Boolean"]>; adv_engineering_corps?: Maybe<Scalars["Boolean"]>; aircraft?: Maybe<Scalars["Int"]>; alliance?: Maybe<Alliance>; alliance_id?: Maybe<Scalars["ID"]>; alliance_position?: Maybe<AlliancePosition>; alliance_seniority?: Maybe<Scalars["Int"]>; aluminum?: Maybe<Scalars["Float"]>; arable_land_agency?: Maybe<Scalars["Boolean"]>; armss?: Maybe<Scalars["Boolean"]>; bankrecs?: Maybe<Maybe<Bankrec>[]>; bauxite?: Maybe<Scalars["Float"]>; bauxitew?: Maybe<Scalars["Boolean"]>; beigeturns?: Maybe<Scalars["Int"]>; bounties?: Maybe<Maybe<Bounty>[]>; cfce?: Maybe<Scalars["Boolean"]>; cia?: Maybe<Scalars["Boolean"]>; cities: City[]; city_planning?: Maybe<Scalars["Boolean"]>; clinical_research_center?: Maybe<Scalars["Boolean"]>; coal?: Maybe<Scalars["Float"]>; color?: Maybe<Scalars["String"]>; continent?: Maybe<Scalars["String"]>; date?: Maybe<Scalars["DateTimeAuto"]>; defensive_wars: War[]; discord?: Maybe<Scalars["String"]>; dompolicy?: Maybe<Scalars["String"]>; egr?: Maybe<Scalars["Boolean"]>; espionage_available?: Maybe<Scalars["Boolean"]>; flag?: Maybe<Scalars["String"]>; food?: Maybe<Scalars["Float"]>; gasoline?: Maybe<Scalars["Float"]>; green_tech?: Maybe<Scalars["Boolean"]>; id?: Maybe<Scalars["ID"]>; iron?: Maybe<Scalars["Float"]>; irond?: Maybe<Scalars["Boolean"]>; ironw?: Maybe<Scalars["Boolean"]>; itc?: Maybe<Scalars["Boolean"]>; last_active?: Maybe<Scalars["DateTimeAuto"]>; lead?: Maybe<Scalars["Float"]>; leader_name?: Maybe<Scalars["String"]>; massirr?: Maybe<Scalars["Boolean"]>; missiles?: Maybe<Scalars["Int"]>; mlp?: Maybe<Scalars["Boolean"]>; money?: Maybe<Scalars["Float"]>; moon_landing?: Maybe<Scalars["Boolean"]>; munitions?: Maybe<Scalars["Float"]>; nation_name?: Maybe<Scalars["String"]>; nrf?: Maybe<Scalars["Boolean"]>; nukes?: Maybe<Scalars["Int"]>; num_cities?: Maybe<Scalars["Int"]>; offensive_wars: War[]; oil?: Maybe<Scalars["Float"]>; pirate_economy?: Maybe<Scalars["Boolean"]>; population?: Maybe<Scalars["Int"]>; project_bits?: Maybe<Scalars["Int"]>; projects?: Maybe<Scalars["Int"]>; propb?: Maybe<Scalars["Boolean"]>; received_bankrecs: Bankrec[]; recycling_initiative?: Maybe<Scalars["Boolean"]>; score?: Maybe<Scalars["Float"]>; sent_bankrecs: Bankrec[]; ships?: Maybe<Scalars["Int"]>; soldiers?: Maybe<Scalars["Int"]>; space_program?: Maybe<Scalars["Boolean"]>; specialized_police_training?: Maybe<Scalars["Boolean"]>; spies?: Maybe<Scalars["Int"]>; spy_satellite?: Maybe<Scalars["Boolean"]>; steel?: Maybe<Scalars["Float"]>; tanks?: Maybe<Scalars["Int"]>; tax_id?: Maybe<Scalars["ID"]>; taxrecs?: Maybe<Maybe<Bankrec>[]>; telecom_satellite?: Maybe<Scalars["Boolean"]>; treasures: Treasure[]; turns_since_last_city?: Maybe<Scalars["Int"]>; turns_since_last_project?: Maybe<Scalars["Int"]>; uap?: Maybe<Scalars["Boolean"]>; update_tz?: Maybe<Scalars["Float"]>; uranium?: Maybe<Scalars["Float"]>; vds?: Maybe<Scalars["Boolean"]>; vmode?: Maybe<Scalars["Int"]>; warpolicy?: Maybe<Scalars["String"]>; wars: War[]; wars_lost?: Maybe<Scalars["Int"]>; wars_won?: Maybe<Scalars["Int"]> }

Type declaration

NationPaginator

NationPaginator: { __typename?: "NationPaginator"; data: Nation[]; paginatorInfo: PaginatorInfo }

Type declaration

OrderByClause

OrderByClause: { column: Scalars["String"]; order: SortOrder }

Type declaration

PageInfo

PageInfo: { __typename?: "PageInfo"; count: Scalars["Int"]; currentPage: Scalars["Int"]; endCursor?: Maybe<Scalars["String"]>; hasNextPage: Scalars["Boolean"]; hasPreviousPage: Scalars["Boolean"]; lastPage: Scalars["Int"]; startCursor?: Maybe<Scalars["String"]>; total: Scalars["Int"] }

Type declaration

PaginatorInfo

PaginatorInfo: { __typename?: "PaginatorInfo"; count: Scalars["Int"]; currentPage: Scalars["Int"]; firstItem?: Maybe<Scalars["Int"]>; hasMorePages: Scalars["Boolean"]; lastItem?: Maybe<Scalars["Int"]>; lastPage: Scalars["Int"]; perPage: Scalars["Int"]; total: Scalars["Int"] }

Type declaration

Query

Query: { __typename?: "Query"; alliances?: Maybe<AlliancePaginator>; bankrecs?: Maybe<BankrecPaginator>; baseball_games?: Maybe<BbGamePaginator>; baseball_players?: Maybe<BbPlayerPaginator>; baseball_teams?: Maybe<BbTeamPaginator>; bounties?: Maybe<BountyPaginator>; cities?: Maybe<CityPaginator>; colors?: Maybe<Maybe<Color>[]>; game_info?: Maybe<GameInfo>; me?: Maybe<ApiKeyDetails>; nations?: Maybe<NationPaginator>; tradeprices?: Maybe<TradepricePaginator>; trades?: Maybe<TradePaginator>; treasures?: Maybe<Maybe<Treasure>[]>; treaties?: Maybe<TreatyPaginator>; warattacks?: Maybe<WarAttackPaginator>; wars?: Maybe<WarPaginator> }

Type declaration

QueryAlliancesArgs

QueryAlliancesArgs: { first?: Maybe<Scalars["Int"]>; id?: Maybe<Maybe<Scalars["Int"]>[]>; name?: Maybe<Maybe<Scalars["String"]>[]>; orderBy?: Maybe<QueryAlliancesOrderByOrderByClause[]>; page?: Maybe<Scalars["Int"]> }

Type declaration

QueryAlliancesOrderByOrderByClause

QueryAlliancesOrderByOrderByClause: { column: QueryAlliancesOrderByColumn; order: SortOrder }

Type declaration

QueryBankrecsArgs

QueryBankrecsArgs: { first?: Maybe<Scalars["Int"]>; id?: Maybe<Maybe<Scalars["Int"]>[]>; or_id?: Maybe<Maybe<Scalars["Int"]>[]>; or_type?: Maybe<Maybe<Scalars["Int"]>[]>; orderBy?: Maybe<QueryBankrecsOrderByOrderByClause[]>; page?: Maybe<Scalars["Int"]>; rid?: Maybe<Maybe<Scalars["Int"]>[]>; rtype?: Maybe<Maybe<Scalars["Int"]>[]>; sid?: Maybe<Maybe<Scalars["Int"]>[]>; stype?: Maybe<Maybe<Scalars["Int"]>[]> }

Type declaration

QueryBankrecsOrderByOrderByClause

QueryBankrecsOrderByOrderByClause: { column: QueryBankrecsOrderByColumn; order: SortOrder }

Type declaration

QueryBaseballGamesOrderByOrderByClause

QueryBaseballGamesOrderByOrderByClause: { column: QueryBaseballGamesOrderByColumn; order: SortOrder }

Type declaration

QueryBaseballPlayersOrderByOrderByClause

QueryBaseballPlayersOrderByOrderByClause: { column: QueryBaseballPlayersOrderByColumn; order: SortOrder }

Type declaration

QueryBaseballTeamsOrderByOrderByClause

QueryBaseballTeamsOrderByOrderByClause: { column: QueryBaseballTeamsOrderByColumn; order: SortOrder }

Type declaration

QueryBaseball_GamesArgs

QueryBaseball_GamesArgs: { first?: Maybe<Scalars["Int"]>; orderBy?: Maybe<QueryBaseballGamesOrderByOrderByClause[]>; page?: Maybe<Scalars["Int"]>; team_id?: Maybe<Maybe<Scalars["Int"]>[]> }

Type declaration

QueryBaseball_PlayersArgs

QueryBaseball_PlayersArgs: { first?: Maybe<Scalars["Int"]>; id?: Maybe<Maybe<Scalars["Int"]>[]>; orderBy?: Maybe<QueryBaseballPlayersOrderByOrderByClause[]>; page?: Maybe<Scalars["Int"]>; team_id?: Maybe<Maybe<Scalars["Int"]>[]> }

Type declaration

QueryBaseball_TeamsArgs

QueryBaseball_TeamsArgs: { first?: Maybe<Scalars["Int"]>; id?: Maybe<Maybe<Scalars["Int"]>[]>; orderBy?: Maybe<QueryBaseballTeamsOrderByOrderByClause[]>; page?: Maybe<Scalars["Int"]> }

Type declaration

QueryBountiesArgs

QueryBountiesArgs: { first?: Maybe<Scalars["Int"]>; max_amount?: Maybe<Scalars["Float"]>; min_amount?: Maybe<Scalars["Float"]>; nation_id?: Maybe<Maybe<Scalars["Int"]>[]>; orderBy?: Maybe<QueryBountiesOrderByOrderByClause[]>; page?: Maybe<Scalars["Int"]> }

Type declaration

QueryBountiesOrderByOrderByClause

QueryBountiesOrderByOrderByClause: { column: QueryBountiesOrderByColumn; order: SortOrder }

Type declaration

QueryCitiesArgs

QueryCitiesArgs: { first?: Maybe<Scalars["Int"]>; id?: Maybe<Maybe<Scalars["Int"]>[]>; nation_id?: Maybe<Maybe<Scalars["Int"]>[]>; orderBy?: Maybe<QueryCitiesOrderByOrderByClause[]>; page?: Maybe<Scalars["Int"]> }

Type declaration

QueryCitiesOrderByOrderByClause

QueryCitiesOrderByOrderByClause: { column: QueryCitiesOrderByColumn; order: SortOrder }

Type declaration

QueryNationsArgs

QueryNationsArgs: { alliance_id?: Maybe<Maybe<Scalars["Int"]>[]>; alliance_position?: Maybe<Maybe<Scalars["Int"]>[]>; cities?: Maybe<Maybe<Scalars["Int"]>[]>; color?: Maybe<Scalars["String"]>; created_after?: Maybe<Scalars["DateTime"]>; discord?: Maybe<Maybe<Scalars["String"]>[]>; first?: Maybe<Scalars["Int"]>; id?: Maybe<Maybe<Scalars["Int"]>[]>; leader_name?: Maybe<Maybe<Scalars["String"]>[]>; max_cities?: Maybe<Scalars["Int"]>; max_score?: Maybe<Scalars["Float"]>; min_cities?: Maybe<Scalars["Int"]>; min_score?: Maybe<Scalars["Float"]>; nation_name?: Maybe<Maybe<Scalars["String"]>[]>; orderBy?: Maybe<QueryNationsOrderByOrderByClause[]>; page?: Maybe<Scalars["Int"]>; vmode?: Maybe<Scalars["Boolean"]> }

Type declaration

QueryNationsOrderByOrderByClause

QueryNationsOrderByOrderByClause: { column: QueryNationsOrderByColumn; order: SortOrder }

Type declaration

QueryTradepricesArgs

QueryTradepricesArgs: { first?: Maybe<Scalars["Int"]>; page?: Maybe<Scalars["Int"]> }

Type declaration

QueryTradesArgs

QueryTradesArgs: { accepted?: Maybe<Scalars["Boolean"]>; buy_or_sell?: Maybe<Scalars["String"]>; first?: Maybe<Scalars["Int"]>; id?: Maybe<Maybe<Scalars["Int"]>[]>; nation_id?: Maybe<Maybe<Scalars["Int"]>[]>; offer_resource?: Maybe<Scalars["String"]>; orderBy?: Maybe<QueryTradesOrderByOrderByClause[]>; page?: Maybe<Scalars["Int"]>; type?: Maybe<TradeType> }

Type declaration

QueryTradesOrderByOrderByClause

QueryTradesOrderByOrderByClause: { column: QueryTradesOrderByColumn; order: SortOrder }

Type declaration

QueryTreatiesArgs

QueryTreatiesArgs: { first?: Maybe<Scalars["Int"]>; id?: Maybe<Maybe<Scalars["Int"]>[]>; limit?: Maybe<Scalars["Int"]>; orderBy?: Maybe<QueryTreatiesOrderByOrderByClause[]>; page?: Maybe<Scalars["Int"]> }

Type declaration

QueryTreatiesOrderByOrderByClause

QueryTreatiesOrderByOrderByClause: { column: QueryTreatiesOrderByColumn; order: SortOrder }

Type declaration

QueryWarattacksArgs

QueryWarattacksArgs: { first?: Maybe<Scalars["Int"]>; id?: Maybe<Maybe<Scalars["Int"]>[]>; max_id?: Maybe<Scalars["Int"]>; min_id?: Maybe<Scalars["Int"]>; orderBy?: Maybe<QueryWarattacksOrderByOrderByClause[]>; page?: Maybe<Scalars["Int"]>; war_id?: Maybe<Maybe<Scalars["Int"]>[]> }

Type declaration

QueryWarattacksOrderByOrderByClause

QueryWarattacksOrderByOrderByClause: { column: QueryWarattacksOrderByColumn; order: SortOrder }

Type declaration

QueryWarsArgs

QueryWarsArgs: { active?: Maybe<Scalars["Boolean"]>; alliance_id?: Maybe<Maybe<Scalars["Int"]>[]>; first?: Maybe<Scalars["Int"]>; id?: Maybe<Maybe<Scalars["Int"]>[]>; max_id?: Maybe<Scalars["Int"]>; min_id?: Maybe<Scalars["Int"]>; nation_id?: Maybe<Maybe<Scalars["Int"]>[]>; orderBy?: Maybe<QueryWarsOrderByOrderByClause[]>; page?: Maybe<Scalars["Int"]> }

Type declaration

QueryWarsOrderByOrderByClause

QueryWarsOrderByOrderByClause: { column: QueryWarsOrderByColumn; order: SortOrder }

Type declaration

Radiation

Radiation: { __typename?: "Radiation"; africa?: Maybe<Scalars["Float"]>; antarctica?: Maybe<Scalars["Float"]>; asia?: Maybe<Scalars["Float"]>; australia?: Maybe<Scalars["Float"]>; europe?: Maybe<Scalars["Float"]>; global?: Maybe<Scalars["Float"]>; north_america?: Maybe<Scalars["Float"]>; south_america?: Maybe<Scalars["Float"]> }

Type declaration

Scalars

Scalars: { Boolean: boolean; Date: any; DateTime: any; DateTimeAuto: any; DateTimeTz: any; Float: number; ID: string; Int: number; String: string }

All built-in and custom scalars, mapped to their actual values

Type declaration

  • Boolean: boolean
  • Date: any
  • DateTime: any
  • DateTimeAuto: any
  • DateTimeTz: any
  • Float: number
  • ID: string
  • Int: number
  • String: string

SimplePaginatorInfo

SimplePaginatorInfo: { __typename?: "SimplePaginatorInfo"; count: Scalars["Int"]; currentPage: Scalars["Int"]; firstItem?: Maybe<Scalars["Int"]>; hasMorePages: Scalars["Boolean"]; lastItem?: Maybe<Scalars["Int"]>; perPage: Scalars["Int"] }

Type declaration

TaxBracket

TaxBracket: { __typename?: "TaxBracket"; alliance?: Maybe<Alliance>; alliance_id?: Maybe<Scalars["ID"]>; bracket_name?: Maybe<Scalars["String"]>; date?: Maybe<Scalars["DateTimeAuto"]>; date_modified?: Maybe<Scalars["DateTimeAuto"]>; id?: Maybe<Scalars["ID"]>; last_modifier?: Maybe<Nation>; last_modifier_id?: Maybe<Scalars["ID"]>; resource_tax_rate?: Maybe<Scalars["Int"]>; tax_rate?: Maybe<Scalars["Int"]> }

Type declaration

Trade

Trade: { __typename?: "Trade"; accepted?: Maybe<Scalars["Boolean"]>; buy_or_sell?: Maybe<Scalars["String"]>; date?: Maybe<Scalars["DateTimeAuto"]>; date_accepted?: Maybe<Scalars["DateTimeAuto"]>; id?: Maybe<Scalars["ID"]>; offer_amount?: Maybe<Scalars["Int"]>; offer_resource?: Maybe<Scalars["String"]>; receiver?: Maybe<Nation>; rid?: Maybe<Scalars["ID"]>; sender?: Maybe<Nation>; sid?: Maybe<Scalars["ID"]>; total?: Maybe<Scalars["Int"]>; type?: Maybe<TradeType> }

Type declaration

TradePaginator

TradePaginator: { __typename?: "TradePaginator"; data: Trade[]; paginatorInfo: PaginatorInfo }

Type declaration

Tradeprice

Tradeprice: { __typename?: "Tradeprice"; aluminum?: Maybe<Scalars["Float"]>; bauxite?: Maybe<Scalars["Float"]>; coal?: Maybe<Scalars["Float"]>; credits?: Maybe<Scalars["Float"]>; date?: Maybe<Scalars["Date"]>; food?: Maybe<Scalars["Float"]>; gasoline?: Maybe<Scalars["Float"]>; id?: Maybe<Scalars["ID"]>; iron?: Maybe<Scalars["Float"]>; lead?: Maybe<Scalars["Float"]>; munitions?: Maybe<Scalars["Float"]>; oil?: Maybe<Scalars["Float"]>; steel?: Maybe<Scalars["Float"]>; uranium?: Maybe<Scalars["Float"]> }

Type declaration

TradepricePaginator

TradepricePaginator: { __typename?: "TradepricePaginator"; data: Tradeprice[]; paginatorInfo: PaginatorInfo }

Type declaration

Treasure

Treasure: { __typename?: "Treasure"; bonus?: Maybe<Scalars["Int"]>; color?: Maybe<Scalars["String"]>; continent?: Maybe<Scalars["String"]>; name?: Maybe<Scalars["String"]>; nation?: Maybe<Nation>; spawndate?: Maybe<Scalars["Date"]> }

Type declaration

Treaty

Treaty: { __typename?: "Treaty"; alliance1?: Maybe<Alliance>; alliance1_id?: Maybe<Scalars["ID"]>; alliance2?: Maybe<Alliance>; alliance2_id?: Maybe<Scalars["ID"]>; date?: Maybe<Scalars["DateTimeAuto"]>; id?: Maybe<Scalars["ID"]>; treaty_type?: Maybe<Scalars["String"]>; turns_left?: Maybe<Scalars["Int"]> }

Type declaration

TreatyPaginator

TreatyPaginator: { __typename?: "TreatyPaginator"; data: Treaty[]; paginatorInfo: PaginatorInfo }

Type declaration

War

War: { __typename?: "War"; airsuperiority?: Maybe<Scalars["ID"]>; att_aircraft_killed?: Maybe<Scalars["Int"]>; att_alliance_id?: Maybe<Scalars["ID"]>; att_alum_used?: Maybe<Scalars["Int"]>; att_fortify?: Maybe<Scalars["Boolean"]>; att_gas_used?: Maybe<Scalars["Float"]>; att_infra_destroyed?: Maybe<Scalars["Float"]>; att_infra_destroyed_value?: Maybe<Scalars["Float"]>; att_missiles_used?: Maybe<Scalars["Int"]>; att_money_looted?: Maybe<Scalars["Float"]>; att_mun_used?: Maybe<Scalars["Float"]>; att_nukes_used?: Maybe<Scalars["Int"]>; att_resistance?: Maybe<Scalars["Int"]>; att_ships_killed?: Maybe<Scalars["Int"]>; att_soldiers_killed?: Maybe<Scalars["Int"]>; att_steel_used?: Maybe<Scalars["Int"]>; att_tanks_killed?: Maybe<Scalars["Int"]>; attacker?: Maybe<Nation>; attacks: WarAttack[]; attid?: Maybe<Scalars["ID"]>; attpeace?: Maybe<Scalars["Boolean"]>; attpoints?: Maybe<Scalars["Int"]>; date?: Maybe<Scalars["DateTimeAuto"]>; def_aircraft_killed?: Maybe<Scalars["Int"]>; def_alliance_id?: Maybe<Scalars["ID"]>; def_alum_used?: Maybe<Scalars["Int"]>; def_fortify?: Maybe<Scalars["Boolean"]>; def_gas_used?: Maybe<Scalars["Float"]>; def_infra_destroyed?: Maybe<Scalars["Float"]>; def_infra_destroyed_value?: Maybe<Scalars["Float"]>; def_missiles_used?: Maybe<Scalars["Int"]>; def_money_looted?: Maybe<Scalars["Float"]>; def_mun_used?: Maybe<Scalars["Float"]>; def_nukes_used?: Maybe<Scalars["Int"]>; def_resistance?: Maybe<Scalars["Int"]>; def_ships_killed?: Maybe<Scalars["Int"]>; def_soldiers_killed?: Maybe<Scalars["Int"]>; def_steel_used?: Maybe<Scalars["Int"]>; def_tanks_killed?: Maybe<Scalars["Int"]>; defender?: Maybe<Nation>; defid?: Maybe<Scalars["ID"]>; defpeace?: Maybe<Scalars["Boolean"]>; defpoints?: Maybe<Scalars["Int"]>; groundcontrol?: Maybe<Scalars["ID"]>; id?: Maybe<Scalars["ID"]>; navalblockade?: Maybe<Scalars["ID"]>; reason?: Maybe<Scalars["String"]>; turnsleft?: Maybe<Scalars["Int"]>; war_type?: Maybe<WarType>; winner?: Maybe<Scalars["ID"]> }

Type declaration

WarAttack

WarAttack: { __typename?: "WarAttack"; aircraft_killed_by_tanks?: Maybe<Scalars["Int"]>; att_gas_used?: Maybe<Scalars["Float"]>; att_mun_used?: Maybe<Scalars["Float"]>; attacker?: Maybe<Nation>; attcas1?: Maybe<Scalars["Int"]>; attcas2?: Maybe<Scalars["Int"]>; attid?: Maybe<Scalars["ID"]>; city_infra_before?: Maybe<Scalars["Float"]>; cityid?: Maybe<Scalars["ID"]>; date?: Maybe<Scalars["DateTimeAuto"]>; def_gas_used?: Maybe<Scalars["Float"]>; def_mun_used?: Maybe<Scalars["Float"]>; defcas1?: Maybe<Scalars["Int"]>; defcas2?: Maybe<Scalars["Int"]>; defender?: Maybe<Nation>; defid?: Maybe<Scalars["ID"]>; id?: Maybe<Scalars["ID"]>; improvementslost?: Maybe<Scalars["Int"]>; infra_destroyed_value?: Maybe<Scalars["Float"]>; infradestroyed?: Maybe<Scalars["Float"]>; loot_info?: Maybe<Scalars["String"]>; moneystolen?: Maybe<Scalars["Float"]>; resistance_eliminated?: Maybe<Scalars["Int"]>; success?: Maybe<Scalars["Int"]>; type?: Maybe<AttackType>; victor?: Maybe<Scalars["ID"]>; war?: Maybe<War>; warid?: Maybe<Scalars["ID"]> }

Type declaration

WarAttackPaginator

WarAttackPaginator: { __typename?: "WarAttackPaginator"; data: WarAttack[]; paginatorInfo: PaginatorInfo }

Type declaration

WarPaginator

WarPaginator: { __typename?: "WarPaginator"; data: War[]; paginatorInfo: PaginatorInfo }

Type declaration

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